Profitable Unity Racing Game

Profitable Unity Racing Game
Submitted

$38,000

A profitable mobile racing game portfolio (iOS & Android) with over 2.5M lifetime installs and $120k+ total revenue.

Overview

Overview

This is a profitable Unity mobile racing game offered as a source code and intellectual property asset sale.

The game has been live for several years, has accumulated 2.5M+ lifetime installs, and has generated $120k+ in total revenue to date through ad monetisation (AdMob / CAS.ai / Appodeal).

This listing is not a sale of a running business or developer accounts. It is a clean asset-only transaction, suitable for developers or studios who want to acquire a proven game and operate it under their own infrastructure.

What’s Included in the Sale

The buyer receives: • ✅ Full Unity source code • ✅ All production assets (art, audio, scripts, shaders, configs) • ✅ Full intellectual property rights to the game • ✅ Game brand and related creative assets • ✅ Assistance with preparing production-ready builds • ✅ Clean handoff for publishing under the buyer’s own App Store and Google Play accounts

This is a one-time asset transfer, not an ongoing operational engagement.

What’s NOT Included

The sale does not include: • ❌ Transfer of Apple App Store or Google Play developer accounts • ❌ Transfer of existing store listings, reviews, ratings, or rankings • ❌ Transfer of ad, analytics, or payout accounts • ❌ Historical revenue streams or payout continuity • ❌ Ongoing development, updates, or long-term support after handoff

Why Developer Accounts Are Not Transferred

Apple and Google explicitly prohibit the transfer or resale of developer accounts.

Developer accounts are legally and technically bound to a specific individual or company and contain: • payment and tax information • payout histories • identity verification • other unrelated applications

Attempting to transfer accounts — even for a single app — creates a high risk of account termination, app removal, and revenue loss.

For this reason, the industry-standard and policy-compliant approach is:

Transfer the game itself (code + IP) and publish it under the buyer’s own developer accounts.

This protects both parties and avoids platform violations.

Handoff & Transition Process

The transaction follows this structure: 1. Seller prepares and validates a production-ready build 2. Source code and assets are delivered to the buyer 3. Buyer publishes the game under their own developer accounts 4. Seller discontinues distribution of the game under seller-owned accounts after build delivery

⚠️ Seller does not wait for app review or store approval, as publication timelines are controlled solely by Apple and Google.

Seller’s involvement ends after build delivery and clean handoff.

Operations & Maintenance • No subscriptions • No complex backend • Minimal ongoing maintenance • Fully self-contained Unity project

The game is ready for immediate operation, scaling, or iteration by the buyer.

Growth Opportunities • Monetization optimization • Paid UA scaling • New game modes or content updates • Cross-promotion with other racing titles • Store optimization under buyer’s ownership

Reason for Sale

The seller is focusing on new projects. This is a clean, asset-only sale with full ownership transfer of the game itself.

Attributes

Technologies

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Monetization

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Financials

Customers

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MRR

$0

User Churn

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Revenue Churn

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Fees

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ARPU

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Run Rate

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LTV

$0

Refunds

$0

Net Revenue

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Analytics

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Page Views

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Bounce Rate

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Avg Session Duration

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