Cross-Platform P2P Board Game Platform with WebRTC Networking
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What this is
Pitch
Serverless multiplayer board game platform with WebRTC networking that scales without infrastructure costs.
A peer-to-peer multiplayer board game platform built in TypeScript that enables players to connect by sharing links without accounts or servers. Features WebRTC networking with Firebase fallback, cross-platform deployment (iOS, Android, web), and a game-agnostic architecture. Includes Ludo as the first implemented game, with infrastructure designed for easy addition of new games through modular protocol stack.
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