Multiplayer Gaming Platform with Four Game Engines, Pre-Revenue
Nobody outside the owner uses this yet, and it has no revenue. It is listed on the strength of what was built, which passed Indiemaker's review before it went live. Read the owner's account of the work below before you weigh the asking price.
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What this is
Pitch
Acquire a multi-game competitive gaming platform with reusable multiplayer infrastructure, four integrated games, real-time matchmaking, player rankings, wallet and ledger systems, and tournament capabilities. Its modular architecture is designed to support expansion across multiple game titles, with the potential to integrate external games through adapters or plugins. Gain a versatile gaming codebase to accelerate portfolio expansion, reduce redevelopment effort, and build a broader competitive gaming ecosystem.
A competitive multiplayer gaming platform and reusable gaming infrastructure engineered to support real-time online gameplay, skill-based competition, and scalable gaming experiences. The platform integrates four game engines for Ludo, WHOT, Chess, and International Draughts (Checkers), with server-authoritative gameplay, WebSocket-based communication, intelligent bot systems, human matchmaking, player ratings, leaderboards, competitive challenges, and multi-format tournament infrastructure.
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See it for yourself
- Live product
- Sign in, then unlock, to open it
- Demo account
- Shared after unlock
- Repository
- GitHub. Shared after terms are agreed
Financials
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